NIMBLE 5e
No more D&D slog. This lightweight 5e ruleset fixes common player and DM frustrations & gives INTERESTING, tactical, options, speeding up combat and play.
It’s still the same 5e you know and love, just BETTER.
Nimble is a set of light rules for 5e, that you can use to vastly speed up combat, increase interesting & meaningful choices for players & DMs, and minimize time spent waiting and doing tedious bookkeeping.
The best part is that you can easily slot it into your game tonight, and try them out. Nimble works with all existing classes, subclasses as well as whatever adventure module you’re already playing; or start a new campaign with them and get a more full Nimble experience. The rules are modular, take what you like, leave out what you don’t.
Less waiting, more player and DM agency, more tactical decisions without needless complexity or fiddly bookkeeping. It’s NIMBLE.
WHAT PEOPLE ARE SAYING
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Did my first fight with the Nimble combat mechanics - *&^#&^@!, it has never been smoother, genuinely so much more fun
This system is just so good.
I really do like this new combat system. A big problem my games and especially my one shots is that I sometimes make them a little too packed with content sometimes and it's not that my table doesn't like them it's that we never have enough time in one setting to get to them all, and I'm really excited that this will cut down on a lot of time that get's eaten away by a lot of 5e's bloat. Plus I can see just how much more fun and interesting this make fights.
It is wonderful to see that your rules change so much of the game momentum while also being able to keep using all the D&D collection with minimal modifications, in particular all the foes and monsters stats. Hats off to you, really well done. -
It definitely fixes combat and rests in a really interesting way.
Did my first fight with the Nimble combat mechanics - *&^#&^@!, it has never been smoother, genuinely so much more fun
Honestly, loving how everything is so far. I've always wanted to run really frequent combat in my campaigns, but it's always taken up so much time, and Nimble seems like it'll fix that issue entirely. Well worth the money.
I liked how quick the turns went and removed a lot of headaches I normally have to midigate.
Nimble is great because it helps feels strategic. I've been looking for something like this for a while
I can't wait to bring these rules to my table, honestly.
just wanted to say that I REALLY like the Dying rules and it alone convinced me to back Nimble 😀 -
Featured collection
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Nimble 5e Free Core Rules
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Nimble 5e PDF Digital Package
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Nimble 5e Physical Booklet & PDF — PREORDER
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